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The art and science of digital compositing, second edition : techniques for visual effects, animation and motion graphics par Brinkmann,, Ron. Publication : [S.l.] Morgan Kaufmann 2008 . 704 p. , *The classic reference, with over 25,000 copies in print, has been massively expanded and thoroughly updated to include state-of-the-art methods and 400+ all-new full color images! At ILM, compositing is one of the most important tools we use. If you want to learn more, this excellent 2nd-edition is detailed with hundreds of secrets that will help make your comps seamless. For beginners or experts, Ron walks you through the processes of analysis and workflows - linear thinking which will help you become deft and successfully tackle any shot. - Dennis Muren ASC, Senior Visual Effects Supervisor, Industrial Light & Magic Ron Brinkman's book is the definitive work on digital compositing and we have depended on this book as a critical part of our in-house training program at Imageworks since the 1999 Edition. We use this book as a daily textbook and reference for our lighters, compositors and anyone working with digital imagery. It is wonderful to see a new edition being released and it will certainly be required reading for all our digital artists here at Imageworks. - Sande Scoredos, Executive Director of Training & Artist Development, Sony Pictures Imageworks The Art and Science of Digital Compositing is the only complete overview of the technical and artistic nature of digital compositing. It covers a wide range of topics from basic image creation, representation and manipulation, to a look at the visual cues that are necessary to create a believable composite. Designed as an introduction to the field, as well as an authoritative technical reference, this book provides essential information for novices and professionals alike. *17 new case-studies provide in-depth looks at the compositing work done on films such as Chronicles of Narnia: The Lion, the Witch and the Wardrobe, The Golden Compass, The Incredibles, King Kong, The Lord of the Rings: The Return of the King, Sin City, Spider-Man 2, Wallace and Gromit: The Curse of the Were-Rabbit, and Star Wars: Episode 3 - Revenge of the Sith. *Includes new sections on 3D compositing, High Dynamic Range (HDR) imaging, Rotoscoping, and much more! All disc-based content for this title is now available on the Web. *17 new case-studies provide in-depth looks at the compositing work done on films such as Chronicles of Narnia: The Lion, the Witch and the Wardrobe, The Golden Compass, The Incredibles, King Kong, The Lord of the Rings: The Return of the King, Sin City, Spider-Man 2, Wallace and Gromit: The Curse of the Were-Rabbit, and Star Wars: Episode 3 - Revenge of the Sith. *Includes new sections on 3D compositing, High Dynamic Range (HDR) imaging, Rotoscoping, and much more! 24 cm. Date : 2008 Disponibilité : Exemplaires disponibles: La bibliothèque des sciences de l'ingénieur (1),

VEE Pro : practical graphical programming / par Angus,, Robert B. Publication : London : Springer, 2005 . 1 v. (various pagings) : , "With 294 figures." | "springeronline.com"--P. [4] of cover. 24 cm. + Date : 2005 Disponibilité : Exemplaires disponibles: La bibliothèque des sciences de l'ingénieur (1),

Vision with direction : a systematic introduction to image processing and computer vision par Bigun, Josef. Publication : [S.l.] Springer 2010 . 396 p. , This introductory textbook presents the modern signal processing concepts used in computer vision and image analysis in a systematic and mathematically coherent way. For the first time in a textbook on image processing, single direction, group direction, corners and edges, Hough transform, and motion estimation are developed in a principled way using direction tensors as the unifying concept. The topics presented include Hilbert spaces, the Fourier transform, scale analysis, direction fields, structure tensors, motion tensors, the Hough transform, grouping, and segmentation. Directional signal processing, an increasingly crucial element of computer vision for which neural circuits exist in human vision, is dealt with in depth by use of tensors. All chapters are richly illustrated, with color graphics from cover to cover; applications are studied in various fields, including biometric person authentication, texture analysis, optical character recognition, and motion estimation and tracking; and exercises help the sudent verify progress. Developed out of courses given by the author, this introductory textbook addresses advanced undergarduates as well as master and PhD students in computer science, engineering, mathematics, and in other disciplines where techniques from computer vision, image processing, visual computation and signal analysis are applied. 24 cm. Date : 2010 Disponibilité : Exemplaires disponibles: La bibliothèque des sciences de l'ingénieur (1),

In silico : 3D animation and simulation of cell biology with Maya and MEL / par Sharpe, Jason. Publication : Amsterdam ; | Boston : Morgan Kaufmann/Elsevier, 2008 . xxv, 622 pages : 24 cm + Date : 2008 Disponibilité : Exemplaires disponibles: La bibliothèque des Sciences Exactes et Naturelles (1),

Geometric algebra for computer science : an object-oriented approach to geometry / par Dorst, Leo, Publication : . 1 online resource (xxxv, 626 pages) : Disponibilité :  http://www.sciencedirect.com/science/book/9780123694652,

Symbolic projection for image information retrieval and spatial reasoning / par Chang, S. K. Publication : . 1 online resource (xii, 324 pages, 2 pages of plates) : Disponibilité :  http://www.sciencedirect.com/science/book/9780121680305,

Processing Creative Coding and Generative Art in Processing 2 / par Greenberg, Ira. Publication : . XXV, 472 p. Disponibilité :  http://dx.doi.org/10.1007/978-1-4302-4465-3,

Analysis of Engineering Drawings and Raster Map Images par Henderson, Thomas C. Publication : . XII, 241 p. 214 illus. Disponibilité :  http://dx.doi.org/10.1007/978-1-4419-8167-7,

Modelling and Simulation Exploring Dynamic System Behaviour / par Birta, Louis G. Publication : . XVIII, 437 p. 188 illus., 4 illus. in color. Disponibilité :  http://dx.doi.org/10.1007/978-1-4471-2783-3,

3D Computer Vision Efficient Methods and Applications / par Wöhler, Christian. Publication : . XVIII, 382 p. Disponibilité :  http://dx.doi.org/10.1007/978-1-4471-4150-1,

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