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Handbook of geometric computing : applications in pattern recognition, computer vision, neuralcomputing, and robotics   Publication : [S.l.] Springer 2010 . 779 p. , Many computer scientists, engineers, applied mathematicians, and physicists use geometry theory and geometric computing methods in the design of perception-action systems, intelligent autonomous systems, and man-machine interfaces. This handbook brings together the most recent advances in the application of geometric computing for building such systems, with contributions from leading experts in the important fields of neuroscience, neural networks, image processing, pattern recognition, computer vision, uncertainty in geometric computations, conformal computational geometry, computer graphics and visualization, medical imagery, geometry and robotics, and reaching and motion planning. For the first time, the various methods are presented in a comprehensive, unified manner. This handbook is highly recommended for postgraduate students and researchers working on applications such as automated learning; geometric and fuzzy reasoning; human-like artificial vision; tele-operation; space maneuvering; haptics; rescue robots; man-machine interfaces; tele-immersion; computer- and robotics-aided neurosurgery or orthopedics; the assembly and design of humanoids; and systems for metalevel reasoning. 24 cm. Date : 2010 Disponibilité : Exemplaires disponibles: La bibliothèque des Sciences Exactes et Naturelles (1),
Human ear recognition by computer par Bhanu, Bir. Publication : [S.l.] Springer 2010 . 201 p. , At the frontier of research, this book offers complete coverage of human ear recognition. It explores all aspects of 3D ear recognition: representation, detection, recognition, indexing and performance prediction. It uses large datasets to quantify and compare the performance of various techniques. Features and topics include: Ear detection and recognition in 2D image; 3D object recognition and 3D biometrics; 3D ear recognition; Performance comparison and prediction. 24 cm. Date : 2010 Disponibilité : Exemplaires disponibles: La bibliothèque des sciences de l'ingénieur (2),

Machine learning for multimedia content analysis par Gong,, Yihong. Publication : [S.l.] Springer 2010 . 277 p. , This volume introduces machine learning techniques that are particularly powerful and effective for modeling multimedia data and common tasks of multimedia content analysis. It systematically covers key machine learning techniques in an intuitive fashion and demonstrates their applications through case studies. Coverage includes examples of unsupervised learning, generative models and discriminative models. In addition, the book examines Maximum Margin Markov (M3) networks, which strive to combine the advantages of both the graphical models and Support Vector Machines (SVM). 24 cm. Date : 2010 Disponibilité : Exemplaires disponibles: La bibliothèque des sciences de l'ingénieur (1),

Vision with direction : a systematic introduction to image processing and computer vision par Bigun, Josef. Publication : [S.l.] Springer 2010 . 396 p. , This introductory textbook presents the modern signal processing concepts used in computer vision and image analysis in a systematic and mathematically coherent way. For the first time in a textbook on image processing, single direction, group direction, corners and edges, Hough transform, and motion estimation are developed in a principled way using direction tensors as the unifying concept. The topics presented include Hilbert spaces, the Fourier transform, scale analysis, direction fields, structure tensors, motion tensors, the Hough transform, grouping, and segmentation. Directional signal processing, an increasingly crucial element of computer vision for which neural circuits exist in human vision, is dealt with in depth by use of tensors. All chapters are richly illustrated, with color graphics from cover to cover; applications are studied in various fields, including biometric person authentication, texture analysis, optical character recognition, and motion estimation and tracking; and exercises help the sudent verify progress. Developed out of courses given by the author, this introductory textbook addresses advanced undergarduates as well as master and PhD students in computer science, engineering, mathematics, and in other disciplines where techniques from computer vision, image processing, visual computation and signal analysis are applied. 24 cm. Date : 2010 Disponibilité : Exemplaires disponibles: La bibliothèque des sciences de l'ingénieur (1),

Analysis of Engineering Drawings and Raster Map Images par Henderson, Thomas C. Publication : . XII, 241 p. 214 illus. Disponibilité :  http://dx.doi.org/10.1007/978-1-4419-8167-7,

3D Computer Vision Efficient Methods and Applications / par Wöhler, Christian. Publication : . XVIII, 382 p. Disponibilité :  http://dx.doi.org/10.1007/978-1-4471-4150-1,

Crowd Simulation par Thalmann, Daniel. Publication : . XV, 296 p. 175 illus., 147 illus. in color. Disponibilité :  http://dx.doi.org/10.1007/978-1-4471-4450-2,

Visual Texture Accurate Material Appearance Measurement, Representation and Modeling / par Haindl, Michal. Publication : . XXXI, 284 p. 158 illus., 148 illus. in color. Disponibilité :  http://dx.doi.org/10.1007/978-1-4471-4902-6,

An Introduction to Computer Graphics for Artists par Paquette, Andrew. Publication : . XXXVII, 322 p. 254 illus., 243 illus. in color. Disponibilité :  http://dx.doi.org/10.1007/978-1-4471-5100-5,

Mapping Scientific Frontiers The Quest for Knowledge Visualization / par Chen, Chaomei. Publication : . XXXVII, 344 p. 232 illus., 148 illus. in color. Disponibilité :  http://dx.doi.org/10.1007/978-1-4471-5128-9,

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